How to create a blade for medieval wepon such as sword, axe...in 3Ds Max.
Prikaz objav z oznako modeling. Pokaži vse objave
Prikaz objav z oznako modeling. Pokaži vse objave
sobota, 22. december 2012
ZBrush & 3Ds Max tutorial: Texturing tips
Tips on process of preparing the model for texturing and tips on texturing itself.
Oznake:
3D,
3Ds Max,
3Ds Max tutorial,
model,
modeling,
polypaint,
texture map,
unwrap,
unwrap UVW,
weapon,
ZBrush,
ZBrush tutorial
Kraj:
Maribor, Slovenija
sreda, 21. november 2012
torek, 13. november 2012
3Ds Max: Preserve creased edges for ZBrush
How to preserve creased edges created in 3Ds Max and exported to ZBrush.
torek, 2. oktober 2012
Naročite se na:
Objave (Atom)